Pages

Friday, April 21, 2017

Spring Fling Tournament: Game 2

My next game would be against a Chaos Space Marine army using the Word Bearers Grand Host detachment from Traitor Legions.

Word Bearers Grand Host

Command

Sorcerer with jump pack

Sorcerer

The Lost and the Damned

Dark Apostle
10 Cultists
10 Cultists
10 Cultists
10 Cultists

Favored of Chaos

Daemon Prince of Tzeentch w/ wings
8 Possessed w/ Mark of Tzeentch
8 Possessed w/ Mark of Tzeentch
7 Possessed w/ Mark of Tzeentch



The mission was the Spoils of War with Dawn of War deployment, on a table with a trench line running through the middle. We both knew that was where most of the fighting would take place.

Friday, April 14, 2017

Spring Fling Tournament: Game 1

Last weekend, we held a small "tournament" at my FLGS, with the goal of playing some lighter games of 40K with fun lists. All the games were Maelstrom missions of some sort with 1500 point armies. I took a Sternhammer Strike Force with the following:

Battle Demi-Company

Captain w/ bike, power fist, Shield Eternal, artificer armor = 205
Command squad w/ bikes, Apothecary, 4 storm shields, 2 power fists = 230
10 Tactical Marines w/ flamer, heavy bolter, Rhino w/ dozer blades = 195
10 Tactical Marines w/ flamer, heavy bolter, Rhino w/ dozer blades = 195
10 Tactical Marines w/ flamer, heavy bolter, Rhino w/ dozer blades = 195
Land Speeder w/ multi-melta, heavy flamer = 60
5 Devastator Marines w/ 4 lascannons = 150

Devastators
5 Devastator Marines w/ 4 missile launchers w/ flakk = 170

Ordnance
Thunderfire Cannon = 100

This is pretty much the list I posted before, but I dropped some meltaguns down to flamers and switched the Land Speeder to a cheaper armament so that I could take flakk missiles on one squad of Devastators.

My first game was Cleanse and Control, where each player just has 3 Tactical Objectives all of the time. My opponent was playing his new Genestealer Cult army for the first time.

Cult Insurrection Detachment:

Core:

Brood Cycle

Cult Iconward  with the icon of the cult ascendant - 95 pts
9 x acolyte hybrids w/ cult icon, 1 w/ demo charge - 102 pts
9x acolyte hybrids w/ cult icon, 1 w/ demo charge - 102 pts
5 x acolyte hybrids - 40 pts
10 x neophyte hybrids 2 w/ mining lasers - 80 pts
10 x neophyte hybrids w/ missile launcher - 65 pts.
10 x hybrid metamorphs, 2 w/ metamorph claws - 94 pts
5 x purestrain genestealers - 70 pts

Command:

The First Curse

20x genestealers w/ scything talons - 340 pts
Patriarch- Mastery Level 2 w/ the crouchling - 135 pts

Lords of the Cult

Primus - 75 pts

Auxiliary: 

Doting Throng
Magus - Mastery Level 2 - 65 pts
10 x neophyte hybrids 2 w/ siesmic canons 1 w/ grenade launcher 95 pts
10 x neophyte hybrids w/ autocanon - 60 pts
9x acolyte hybrids w/ cult icon - 82 pts


Here's our table:

Friday, April 7, 2017

Dealing with an Edition Change


 
In case you haven't heard, Games Workshop has pretty much confirmed that the 8th Edition of Warhammer 40,000 is around the corner. We don't know exactly when, and we know very little about the new rules, but we can make some guesses based on GW's statements and how Age of Sigmar has developed.

I've been playing 40K since the release of 3rd Edition, so I've seen a lot of edition changes. These range from very small changes like that from 3rd to 4th and 6th to 7th to more drastic changes like from 5th to 6th. The current situation with 7th Edition reminds me most of the transition of from 2nd to 3rd Edition. I didn't play 2nd Edition, but I was playing Fantasy at the time so I was keeping an eye on 40K. During 2nd Edition, 40K had moved from a small skirmish game to a battalion scale wargame. It was tied down by complicated rules from its smaller scale origin, and games took forever to play. Sound familiar?

Related Posts Plugin for WordPress, Blogger...