Pages

Friday, August 30, 2013

Doubles Tournament: Game 3



Two games in, we had one win and one hard fought loss. The last mission was the Emperor’s Will with Hammer and Anvil deployment. To review, our lists were:

Eldar:

Farseer

9 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Fire Dragons
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

9 Warp Spiders

Tyranids:

Tervigon w/ catalyst, dominion, stinger salvo, toxin sacs,

3 Hive Guard

Doom of Malantai
Mycetic Spore

8 Ymgarl Genestealers

10 Termagants w/ fleshborers

10 Termagants w/ fleshborers

Trygon Prime w/ toxin sacs

Our opponents were Tau and the only Space Marine player at the tournament (you may recognize the models).

Space Marines:

Ahazra Redth

10 Tactical Marines w/ plasma cannon, flamer

10 Tactical Marines w/ missile launcher, meltagun

10 Devastators w/ some mix of lascannons and missile launchers

Predator w/ autocannon, lascannon sponsons

Dreadnought w/ twin-linked heavy flamer, heavy flamer
Lucifer Drop Pod

Tau:

Commander w/ iridium armor, command and control node

3 Crisis Battlesuits w/ two missile pods each, early warning overrides

7 Fire Warriors

7 Fire Warriors

3 Broadside Battlesuits w/ high yield missile pods, smart missile systems, early warning overrides

Riptide Battlesuits w/ ion accelerator, early warning override

Wednesday, August 28, 2013

Doubles Tournament: Game 2



Riding high from our initial victory, we prepared for our second game. The mission was Purge the Alien with Dawn of War deployment. We knew this would be a tough mission as the Tyranids tend to give up a bunch of kill points.

Once again, my list was:

Farseer

9 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Fire Dragons
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

9 Warp Spiders

The Tyranid list was:

Tervigon w/ catalyst, dominion, stinger salvo, toxin sacs,

3 Hive Guard

Doom of Malantai
Mycetic Spore

8 Ymgarl Genestealers

10 Termagants w/ fleshborers

10 Termagants w/ fleshborers

Trygon Prime w/ toxin sacs

Monday, August 26, 2013

Doubles Tournament: Game 1



I recently participated in another doubles tournament at my FLGS. My partner was Chris, the same Tyranid player as in the last doubles tournament. As you may recall, I had a hard time writing the last doubles report because I only really played half the game. Fortunately, Chris has agree to co-write these reports with me so they should be more complete this time.

My list was:

Farseer

9 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Dire Avengers
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

5 Fire Dragons
Wave Serpent w/ twin-linked scatter lasers, shuriken cannon

9 Warp Spiders

Chris' Tyranid list was:

Tervigon w/ catalyst, dominion, stinger salvo, toxin sacs,

3 Hive Guard

Doom of Malantai
Mycetic Spore

8 Ymgarl Genestealers

10 Termagants w/ fleshborers

10 Termagants w/ fleshborers

Trygon Prime w/ toxin sacs

Friday, August 16, 2013

Commission: Marneus Calgar


Here is the last model of my Ultrarmarines commission, the Lord of Macragge, Marneus Calgar.

Monday, August 12, 2013

Commission: Ultramarines Army


Okay, okay, the army's not entirely complete. I still have to finish Marneus Calgar. However, the client is itching to play with the army and decided to pick it up without Calgar, who will be delivered when I finish him. I wanted to get a few pictures of the army before I turned it over to its rightful owner. Here they are borrowing my Executioners' display board.

Friday, August 9, 2013

Eldar Review: HQ: Phoenix Lords



The Phoenix Lords are undying incarnations of each of the Eldar aspects of war. They excel in battle (as waged by the aspect they founded) and are overall the most dangerous models that we can field. They all come with an extremely good statline, a 2+ armor save, and Eternal Warrior, along with the standard Eldar rules.

Asurmen

Asurmen is the first of the Phoenix Lords, founder of the Dire Avengers. He shares the Counter-attack rule with his aspect, and carried a twin-linked avenger catapult and a special master-crafted, +1 S diresword. He has a 4+ invulnerable save, and he can increase it to a 3+ invulnerable in a challenge, as long has he only makes one attack. Combined, this all means that he can hack through most any units in close-combat and he’s a nasty opponent in a challenge. High initiative, S5 AP2 attacks will do a number on most targets. He doesn’t add much firepower, but more than most characters. His invulnerable saves make him the most durable of the Phoenix Lords.

Wednesday, August 7, 2013

Eldar Review: HQ: Yriel and Illic



Prince Yriel

Yriel is an Autarch from Craftworld Iyanden, and brings some impressive assault power to the table. He comes with all the standard autarch gear, including the ability to alter your reserve rolls by 1, but also carries the Spear of Twilight. This is basically an AP3 singing spear, and it means that he can carve through most targets. He’ll pretty reliably damage anything without a 2+ save. He also has the Eye of Wrath, which allows him to center a S6 AP3 blast on himself once per game. That’s not amazing, but it will likely save him if he’s isolated in combat against a numerous enemy.

The downside of Yriel is that he’s cursed, meaning that he has to re-roll all saving throws of 6 in close-combat. Not a huge problem, but I imagine that it will probably cause him a wound in most games.

Monday, August 5, 2013

Commission: Ultramarines Terminators



It's been a while since I've posted any newly painted models. While I'm very happy to have a full time job again, it does really slow down my painting time. However, I am dedicated to finishing this commission as soon as possible. 

Here are the last few Ultramarines Terminators, completing two full squads of ten. You've seen 15 of these guys before, and these are painted to the same quality. However, I do think the Sergeant's helmet stands out among the Terminators that I've painted. The helmet stripe came out really well, and makes me a little sad that the other Sergeant was bareheaded.

Friday, August 2, 2013

Eldar Review: HQ: Avatar and Autarch



The Avatar of Khaine


The Avatar is still a pretty nasty monstrous creature. He’s tough in combat, deals good damage, and has a strong though short-ranged shooting attack. With the new Daemon rules, he only has a 5+ invulnerable save. Paired with his 3+ save, that still makes him more durable than most monstrous creatures rampaging around the table now. He makes your units within 12” Fearless, which is great for mitigating the Eldar weakness for failing break tests. For the first time, he has Fleet which really helps him reach the enemy. He also gets Battle Focus so he can close with the enemy and keep blasting with his pseudo-meltagun.

Related Posts Plugin for WordPress, Blogger...